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Thread: Intersect With Model Thing

  1. #1
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    Intersect With Model Thing

    Just to get you thinking a little.
    Last edited by Dave Richards; 03-26-2008 at 04:56 PM.
    Irony: The opposite of Wrinkly

  2. #2
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    Anybody thinking?
    Irony: The opposite of Wrinkly

  3. #3
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    I'd meant to express my thanks, Dave. I love these little tidbits that you put together for us. I'm trying very hard to come up with a way to encourage people to follow your lead on this. Unfortunately, I don't touch SU more than twice a month as of late so I'm not as proficient as many and have little to offer at this time. I WILL learn this stuff and begin discovering my own little tricks, which I'll gladly share as well.

    Thank you for leading the charge and adding to our collective skills
    Jason Beam
    Sacramento, CA

  4. #4
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    I meant to try this out and forgot. Laptop in the shop's video card is the pits so I can't do it here.

    How would you get rid of that line right at the edge of the lambs tongue or can you?

  5. #5
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    Travis, you could hide the line with Shift+Eraser butsince there's still a sharp transition between the chamfer and the lambs tongue, there would still be an edge. You could certainly change the profile so there is a smoother transition between the straight and the curved parts and use Ctrl+Eraser to soften it. Softening the edge in the profile as shown would result in some distortion that wouldn't be very nice.

    When you get a chance try it and see what you think.

    Jason, glad you like this stuff. I'll have to see if I can figure out some other little tidbits like this one.
    Irony: The opposite of Wrinkly

  6. #6
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    Yea I am thinking Dave, Thinking I got to try this.

    Last night I was trying to draw a lattic panel for a wine bottle rack and install it inside the cabinet I was working on. I got it close enough for show and tell but man was that a chore with all those mitered ends.
    God grant me the senility to forget the people I never liked anyway,
    the good fortune to run into the ones I do,
    and the eyesight to tell the difference.


    Kudzu Craft Lightweight Skin on frame Kayaks.
    Custom built boats and Kits

  7. #7
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    Jeff, can you send me the model? Maybe I could do a tutorial from it to post.
    Irony: The opposite of Wrinkly

  8. #8
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    How do you draw the tongue? Do I use arcs, bezier, what? I got it all but that part of it.

  9. #9
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    Quote Originally Posted by Travis Porter View Post
    How do you draw the tongue? Do I use arcs, bezier, what?
    Yes.

    I believe when I drew that, I used the Bezier tool. It was easier to create the continuous S curve. You might find it easier when drawing the S using the Bezier tool to start with a larger plane. That can help you keep the S curve 2D.
    Irony: The opposite of Wrinkly

  10. #10

    RE: intersect

    Does sketchup not have a chamfer tool? I don't use it at all and it strikes me as curious how much you had to do to make this. Also can you push/pull a profile in both directions at once?

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