Taking an existing piece of artwork and making it a 3D image in color

Don Baer

Moderator
Staff member
The vet center had to change they logo so this requires redoing a lot of signs et. The Graphic designer is a member of the Legion and once the board he sent me the SVG files so I can produce some 3D images to use for the new signs etc. The challenge is to be able to print the images and do it in an efficient manner both from a time and material standpoint. Here is and example of what I am working with it is a 3 color design.
Icon (1).jpg
My first thought was simple import the file into Fusion and set the various color to different heights and print away.
I set the black/Blue to 2mm the white to 4 mm and the red to 6 mm. Now keep in mind that my printer has a .4 mm nozzle and each layer that it prints is .2mm thick. The finished image can be as much as 340mm x 340 mm and I have the print speed set @ 250 mm/second so it will take a while just to print the piece not counting the time to flush the hot end every time the printer has to do a color change. So if you take the picture and put it into fusion even as a line drawing the each part of the image starts out on the print plate and rises up to it's height. The stars are the background color so they are 2 mm thick, the cantus(s) and sky are 4 mm and the bird is 6 mm thick. So the printer will change to appropriate color when it it reaches that part of the plate no mater what height it is. This would require the printer to return to home change filament and flush the hot end multiple times for each layer. Each color change takes time and the material used to flush from the hot end i wasted. There would be hundreds of color changes.
after noodling the problem I decided to break the 3 parts. The black/blue parts are the first 2 mm part the what parts are the second 2 mm layer and the bird the third mm part. So I loaded the picture into an SVG editor and created and svg line drawing

Icon (1)-fotor-ai-art-effects-20260401150632.png
and created 3 separate SVG files.

Icon Outline.jpgIcon Phoenix.jpgIcon White.jpg
Now I take the first file and import it into F360
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and extrude the image to 2 MM

20260403_164621.jpg
now I take the second svg and import it on top of the base extrusion. It is already 2mm above the base.
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and extrude it to 2 more mm
and repeat for the third and final layers/color
20260403_164748.jpg20260403_164821.jpg
The image is now ready to assign the colors in the slicer and print. The first color will print the entire base layer up to 2 mm then change to white for the next 2 mm layer and finally print the last layer. So now only 2 color changes speeding up the process
20260403_165252.jpg
 
Depending on how thick it needs to be, the other thing I've done with is to extrude the different color parts of an svg the same amount, say .4mm, but to create new components, one per color.

The color parts I may only extrude .4mm, so that the colors will be 2 layers thick. That reduces the amount of color changes significantly as well as the amount of color material.

I export each component as a seperate stl file, in this case 5 seperate stl's, and then import the 5 stls into the slicer as one object with multiple parts.

Just another way to think about it.


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