Why I love sketchup

Don Baer

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Staff member
This is my cut list for the Lecture I am building for the commision.

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Ya get to build it before ya build it.
 

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Totally agree with you Don. I love to build things in SU before I do the 'real' one. It gives you the ability to think things through AND see it in 3d.. :thumb: :thumb:
 
hey don how did you break that apart or does the program do it for you? are you using the free version or the pro version?

Dunno about Don, Larry, but when I want to do this I just grab the components, duplicate them, and then spread them out. I use the "View -> Animation -> Add Scene" option to set up several views of the parts and then I just click the animation buttons to pop between the different views.

With the scenes you can set things up to be visible or invisible in different scenes also.

So I often have a scene showing the 3d project. Then I use the dimension tool to add all the dimensions -- making sure to put them on a separate layer. Then I turn OFF the dimension layer, and make that a scene. This gives me a scene just showing the project. Then I turn on the layer with the dimensions, orient the project to show them best, and add another scene. Works great. Sometimes I have multiple scenes with different dimensions highlighted.

...art
 
Don, you've hit on one of the reasons I have been such a big proponent of SketchUp for the last six years or so. I rarely lay out all the parts as you've done but I do regularly make exploded and detail views. Although I didn't do all of the required views the three I made took me about 10 minutes from opening SketchUp to exporting the views. Quick and easy and there should be no surprises when you get to the shop.

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I normally don't use the Dimension tool in SketchUp because I am creating the plan in Layout and text is easier to read and control there. For this illustration, however, I did do all the dimensioning in SketchUp. For a cutlist, I generate that from the model in text form. I could also create a cutting layout automatically but usually don't bother.
 
It is important to note that in SketchUp, layers are only used to control visibility and do nothing to separate geometry. All drawing should be done with Layer 0 active and then associate layers with components/groups. All geometry remains "on" Layer 0.
 
You're welcome Don. Just remember to only associate a layers with a component and not the geometry inside the component. Even make dimensions and text on Layer 0 and then associate them with other layers as needed.

I can't count the number of models I've repaired for others who didn't follow that advice.
 
Art, that's correct. LayOut accompanies the Pro version but not the free version. That's why I showed dimensioning done in SketchUp, though, since it can be done with the free version.

LayOut allows more control over the formatting of and appearance of text. The text is also printed as it would be out of a word processor rather than as a Raster image as it is if you export images out of SketchUp and print them.
 
once i got the hang of sketchup, i've found that it's one of the best things since sliced bread and rolled tp (the stuff they sell in the stores larry:rofl:). nowadays, the only time i put pencil to paper, is to run the numbers on something. i use the dimension tool a lot, and have never had a problem with it. my process is to take it from an evil thought, fire up sketchup, turn it into an evil thought plan:D, run it through the free cutlist plugin to get the hard numbers on the project, then run those numbers through cutlist (which i load with current lumber prices), and i get the pick list, layouts, and even how much i may wind up paying for lumber and such. but sketchup gives me a very good look at what is hiding behind the rough sketches, and see what it really looks like:eek:, then you can make adjustments as needed. right now i'm at a point of, if i can think it, i can do it in sketchup, if i can do it in sketchup, i can do it in the shop. wonderful tool!:thumb:
 
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