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Thread: SKETCHUP Tut--Bolt Threads

  1. #1
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    SKETCHUP Tut--Bolt Threads

    Another tutorial at Stu's request. Bolt threads.

    Here is a way to indicate threads on a rod or bolt. This is quick and easy.



    It is possible to draw the actual threads and I can do a tutorial on it if it is really needed. I would avoid drawing threads in most cases because it can cause the file size to increase dramatically. This will result in poor performance of your video card; especially if the video card doesn't have a huge amount of RAM.

    Consider drawing an inch of 10-32 threaded rod. With the default 24 segment circle you would end up with about 4608 edges and 2304 faces. That's just for the threaded portion and doesn't include the ends or any other geometry in your model.

    Drawing the threads would also take a lot more time than using a texture to indicate threads.

    Does that help, Stu?
    Last edited by Dave Richards; 01-22-2008 at 01:22 AM.

  2. #2
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    Yep, that one works slick too!

    Thanks Dave, you have just added a lot of knowledge to my SU data base!

    Domo!
    The pessimist complains about the wind; the optimist expects it to change; the realist adjusts the sails.
    William Arthur Ward

  3. #3
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    Well that was way to easy, thanks Dave, another SU trick
    "There’s a lot of work being done today that doesn’t have any soul in it. The technique may be the utmost perfection, yet it is lifeless. It doesn’t have a soul. I hope my furniture has a soul to it." - Sam Maloof
    The Pessimist complains about the wind; The Optimist expects it to change;The Realist adjusts the sails.~ William Arthur Ward

  4. #4
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    I'm glad that will suffice for threads. It's easy to over model. I should know, I'm the King of Over-modeling (which goes along nicely with my PhD in Over-engineering. ) The trick is knowing when enough is enough.

  5. #5
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    Quote Originally Posted by Dave Richards View Post
    I'm glad that will suffice for threads. It's easy to over model. I should know, I'm the King of Over-modeling (which goes along nicely with my PhD in Over-engineering. ) The trick is knowing when enough is enough.
    I don't know Dave, I think I'm right up there with you on over-modeling. You've helped me tone it back a bit, but I still find myself getting carried away all too easily...

    BTW, yet another neat Dave'ism on the threads...

    - Marty -
    Fivebraids, Inc.
    When you earnestly believe you can compensate for a lack of skill by doubling your efforts, there’s no end to what you can’t do…

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